Creating a 2D Game Prototype Workflow
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This coursework introduces students to 2D game prototyping, a foundational step in game development. Topics include understanding 2D game mechanics, planning objectives with a design document, and utilising tools and frameworks to build prototypes. The coursework highlights testing with user feedback to iterate and improve the prototype, ensuring robust development. Students will grasp workflow strategies adaptable to diverse projects, supported by resources for continued learning. This...